Careers

  • Open Position

    Technical Artist / Art Implementer

    At Studio MDHR, every frame of animation is drawn by hand. As our Art Implementer, you’ll be responsible for bringing those animations into Unity and making them feel as good to play as they look. This role sits at the intersection of animation, gameplay, and technology. You’ll work closely with animators, designers, and programmers to translate hand-drawn animation into responsive, polished gameplay. Every day you’ll make creative and technical decisions about timing, transitions, and state changes, while preserving the animator’s intent to ensure the game feels great in players’ hands. This isn’t simply importing assets…

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