We have carefully combed over every entry to choose our favorite ones. If you are ready for it, then feast your eyes below.
It’s been such a long time from our last real game update, it’s almost maddening. We apologize! You may have asked, “What’s going on?” and even if you aren’t asking that – we’re going to tell you anyways!
We are super excited to announce a new addition to the Cuphead team!
Smo is an animator from Brooklyn, NY! He’s animated for Superjail, Metalocalypse and Conan O’Brien to name a few. A huge fan of traditional animation, especially the weird 1930′s cartoons to come out of New York by the likes of Fleischer and Van Beuren Studios - it was even the focus of his thesis film in college! He’s totally stoked to help work on Cuphead! …and yes, Smo will be creating the same type of animation: all hand drawn on a light table.
Now that our team has two animators, you can be sure that we will be cramming as much hand drawn animation as possible (while speeding up the time it will take to create it all).
Follow Smo on Twitter: @TommyRocket
Cuphead is a classic run and gun that centers around 1-on-1 fights (2-on-1 in two player mode).
With Cuphead, we aim to evolve the genre by adding new features such as: super arts, infinite lives, a playable world map and hidden secrets. In addition to that, we will have refined controls, additional boss patterns on harder modes and balanced weapons to equip (that you don’t lose!). We plan to release 10-15 bosses per episode and end up with over 30 bosses. If all goes as planned, we will defeat the current “Guinness World Record for Most Boss Battles in a Run and Gun Game”[25 total]).
Welcome to the StudioMDHR dev blog. We will be updating this page with Cuphead news and other facts as regularly as possible (we both have other jobs – boo!).
Planned are posts such as: